This project is set out to restore genuine emotional engagement by leveraging VR’s immersive qualities; darkness, sound, and physical presence, to create a horror experience that truly connects with players and delivers unforgettable scares.
As a gamer and VR enthusiast, my goal was to develop an engaging VR platform that mirrors Twitch’s streaming features, letting users discover and interact with live channels directly in a dynamic virtual reality environment.
This page showcases a collection of games I created and taught students to build in Unity. These projects focus on understanding the fundamentals of game engines, design logic, and development workflows.